#include <functional>#include <cstdint>#include <string>#include <utility>#include <vector>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "app/editor/core/undo_action.h"#include "zelda3/dungeon/custom_collision.h"#include "zelda3/dungeon/room_object.h"
Go to the source code of this file.
Classes | |
| class | yaze::editor::DungeonObjectsAction |
| Undoable action for dungeon room object edits. More... | |
| struct | yaze::editor::WaterFillSnapshot |
| class | yaze::editor::DungeonCustomCollisionAction |
| class | yaze::editor::DungeonWaterFillAction |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |