#include <dungeon_undo_actions.h>

Public Attributes | |
| int | room_id = -1 |
| zelda3::CustomCollisionMap | map |
Definition at line 141 of file dungeon_undo_actions.h.
| int yaze::editor::DungeonCustomCollisionSnapshot::room_id = -1 |
Definition at line 142 of file dungeon_undo_actions.h.
| zelda3::CustomCollisionMap yaze::editor::DungeonCustomCollisionSnapshot::map |
Definition at line 143 of file dungeon_undo_actions.h.