#include <custom_collision.h>
Public Attributes | |
| std::array< uint8_t, 64 *64 > | tiles {} |
| bool | has_data = false |
Definition at line 16 of file custom_collision.h.
| std::array<uint8_t, 64 * 64> yaze::zelda3::CustomCollisionMap::tiles {} |
Definition at line 17 of file custom_collision.h.
Referenced by yaze::app::service::RenderService::ApplyOverlays(), yaze::editor::CustomCollisionPanel::ApplyRoomEntry(), yaze::editor::DungeonRenderingHelpers::DrawCustomCollisionOverlay(), yaze::zelda3::GenerateTrackCollision(), yaze::zelda3::Room::GetCollisionTile(), yaze::zelda3::LoadCustomCollisionMap(), yaze::cli::handlers::anonymous_namespace{dungeon_commands.cc}::MergeStopTiles(), yaze::zelda3::Room::SetCollisionTile(), yaze::zelda3::VisualizeCollisionMap(), and yaze::zelda3::WriteTrackCollision().
| bool yaze::zelda3::CustomCollisionMap::has_data = false |
Definition at line 18 of file custom_collision.h.
Referenced by yaze::editor::CustomCollisionPanel::ApplyRoomEntry(), yaze::zelda3::GenerateTrackCollision(), yaze::zelda3::Room::has_custom_collision(), yaze::zelda3::LoadCustomCollisionMap(), yaze::zelda3::Room::set_has_custom_collision(), and yaze::zelda3::Room::SetCollisionTile().