11#include "absl/strings/ascii.h"
12#include "absl/strings/str_cat.h"
13#include "absl/strings/str_format.h"
14#include "absl/strings/str_split.h"
61absl::StatusOr<std::optional<RoomPropertyManifestContext>>
63 bool require_object_allocator) {
64 const auto manifest_path = parser.
GetString(
"manifest");
65 if (!manifest_path.has_value()) {
71 if (!require_object_allocator) {
72 return std::optional<RoomPropertyManifestContext>(std::move(context));
77 if (manifest_layout ==
nullptr) {
78 return absl::FailedPreconditionError(
79 "Manifest does not define dungeon_stream_regions.objects");
82 return absl::FailedPreconditionError(
83 "dungeon_stream_regions.objects must use copy_on_write");
90 return std::optional<RoomPropertyManifestContext>(std::move(context));
95 const std::vector<std::pair<uint32_t, uint32_t>>& ranges) {
97 return absl::PermissionDeniedError(
"Write conflict with Hack Manifest");
99 return absl::OkStatus();
105 return absl::FailedPreconditionError(
106 "Object-stream header manifest is missing allocator capability");
109 std::vector<std::pair<uint32_t, uint32_t>> ranges;
111 uint32_t pointer_table_snes = 0;
114 const uint32_t pointer_table_pc =
SnesToPc(pointer_table_snes);
115 const uint64_t pointer_slot =
static_cast<uint64_t
>(pointer_table_pc) +
116 static_cast<uint64_t
>(room_id) * 3u;
117 if (pointer_slot + 3u > rom.
size()) {
118 return absl::OutOfRangeError(
119 "Selected object pointer slot is outside the ROM");
122 uint32_t stream_snes = 0;
124 const uint32_t stream_pc =
SnesToPc(stream_snes);
125 if (
static_cast<uint64_t
>(stream_pc) + 2u > rom.
size()) {
126 return absl::OutOfRangeError(
127 "Selected object stream header is outside the ROM");
129 ranges.emplace_back(stream_pc, stream_pc + 2u);
132 ranges.emplace_back(range.begin, range.end);
134 const uint64_t cow_pointer_slot =
136 static_cast<uint64_t
>(room_id) * 3u;
137 if (cow_pointer_slot + 3u > std::numeric_limits<uint32_t>::max()) {
138 return absl::OutOfRangeError(
"Selected COW pointer range overflows");
140 ranges.emplace_back(
static_cast<uint32_t
>(cow_pointer_slot),
141 static_cast<uint32_t
>(cow_pointer_slot + 3u));
143 const uint64_t door_pointer_slot =
145 static_cast<uint64_t
>(room_id) * 3u;
146 if (door_pointer_slot + 3u > std::numeric_limits<uint32_t>::max()) {
147 return absl::OutOfRangeError(
"Selected door pointer range overflows");
149 ranges.emplace_back(
static_cast<uint32_t
>(door_pointer_slot),
150 static_cast<uint32_t
>(door_pointer_slot + 3u));
155absl::StatusOr<std::vector<std::pair<uint32_t, uint32_t>>>
157 uint32_t header_pointer_snes = 0;
160 const uint32_t header_pointer_pc =
SnesToPc(header_pointer_snes);
161 const uint64_t table_offset =
static_cast<uint64_t
>(header_pointer_pc) +
162 static_cast<uint64_t
>(room_id) * 2u;
163 if (table_offset + 2u > rom.
size()) {
164 return absl::OutOfRangeError(
165 "Selected room header pointer slot is outside the ROM");
168 uint16_t header_offset = 0;
170 uint8_t header_bank = 0;
172 const uint32_t header_pc =
173 SnesToPc((
static_cast<uint32_t
>(header_bank) << 16) | header_offset);
174 if (
static_cast<uint64_t
>(header_pc) + 14u > rom.
size()) {
175 return absl::OutOfRangeError(
"Selected room header is outside the ROM");
178 const uint64_t message_pc =
180 static_cast<uint64_t
>(room_id) * 2u;
181 if (message_pc + 2u > rom.
size()) {
182 return absl::OutOfRangeError(
"Selected room message ID is outside the ROM");
185 return std::vector<std::pair<uint32_t, uint32_t>>{
186 {header_pc, header_pc + 14u},
187 {
static_cast<uint32_t
>(message_pc),
188 static_cast<uint32_t
>(message_pc + 2u)}};
193 std::vector<std::pair<uint32_t, uint32_t>> ranges;
203 for (
int i = 0; i < static_cast<int>(existing.
tiles.size()); ++i) {
213 if (parser.
HasFlag(
"mock-rom")) {
214 formatter.
AddField(
"save_status",
"mock-rom-skipped");
215 return absl::OkStatus();
220 auto save_status = rom->
SaveToFile(save_settings);
221 if (!save_status.ok()) {
222 formatter.
AddField(
"save_error", std::string(save_status.message()));
226 formatter.
AddField(
"save_status",
"saved");
227 return absl::OkStatus();
232 auto registry_path = parser.
GetString(
"sprite-registry");
233 if (!registry_path.has_value()) {
234 return absl::OkStatus();
237 std::ifstream file(registry_path.value());
238 if (!file.is_open()) {
239 return absl::NotFoundError(absl::StrFormat(
240 "Could not open sprite registry: %s", registry_path.value()));
243 std::stringstream buffer;
244 buffer << file.rdbuf();
252 std::string_view object_title) {
254 return absl::InvalidArgumentError(absl::StrFormat(
255 "Dungeon spawn point ID %d out of range (0x00-0x06).", spawn_id));
259 if (!spawn_or.ok()) {
260 return spawn_or.status();
262 const auto& spawn = spawn_or.value();
264 if (!object_title.empty()) {
269 formatter.
AddField(
"is_spawn_point",
true);
270 formatter.
AddHexField(
"room_id", spawn.room_id, 4);
271 formatter.
AddHexField(
"dungeon_id", spawn.dungeon_id, 2);
272 formatter.
AddHexField(
"quadrant", spawn.quadrant, 2);
273 formatter.
AddHexField(
"overworld_door_tilemap", spawn.overworld_door_tilemap,
275 formatter.
AddHexField(
"entrance_id", spawn.entrance_id, 4);
278 formatter.
AddField(
"x",
static_cast<int>(spawn.x_coordinate));
279 formatter.
AddField(
"y",
static_cast<int>(spawn.y_coordinate));
283 formatter.
AddField(
"horizontal_scroll",
284 static_cast<int>(spawn.horizontal_scroll));
285 formatter.
AddField(
"vertical_scroll",
286 static_cast<int>(spawn.vertical_scroll));
287 formatter.
AddField(
"trigger_x",
static_cast<int>(spawn.camera_trigger_x));
288 formatter.
AddField(
"trigger_y",
static_cast<int>(spawn.camera_trigger_y));
292 formatter.
AddHexField(
"main_gfx", spawn.main_gfx, 2);
296 spawn.camera_scroll_controller, 2);
301 formatter.
AddHexField(
"qn", spawn.camera_scroll_boundaries[0], 2);
302 formatter.
AddHexField(
"fn", spawn.camera_scroll_boundaries[1], 2);
303 formatter.
AddHexField(
"qs", spawn.camera_scroll_boundaries[2], 2);
304 formatter.
AddHexField(
"fs", spawn.camera_scroll_boundaries[3], 2);
305 formatter.
AddHexField(
"qw", spawn.camera_scroll_boundaries[4], 2);
306 formatter.
AddHexField(
"fw", spawn.camera_scroll_boundaries[5], 2);
307 formatter.
AddHexField(
"qe", spawn.camera_scroll_boundaries[6], 2);
308 formatter.
AddHexField(
"fe", spawn.camera_scroll_boundaries[7], 2);
311 if (!object_title.empty()) {
314 return absl::OkStatus();
321 auto registry_status = MaybeLoadSpriteRegistry(parser);
322 if (!registry_status.ok()) {
323 return registry_status;
326 auto room_id_str = parser.
GetString(
"room").value();
329 if (!ParseHexString(room_id_str, &room_id)) {
330 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
334 formatter.
AddField(
"room_id", room_id);
340 formatter.
AddField(
"total_sprites",
static_cast<int>(sprites.size()));
341 formatter.
AddField(
"status",
"success");
344 for (
const auto& sprite : sprites) {
346 formatter.
AddHexField(
"sprite_id", sprite.id(), 2);
348 formatter.
AddField(
"x", sprite.x());
349 formatter.
AddField(
"y", sprite.y());
350 formatter.
AddField(
"subtype", sprite.subtype());
351 formatter.
AddField(
"layer", sprite.layer());
352 if (sprite.key_drop() > 0) {
353 formatter.
AddField(
"key_drop", sprite.key_drop());
360 return absl::OkStatus();
367 auto registry_status = MaybeLoadSpriteRegistry(parser);
368 if (!registry_status.ok()) {
369 return registry_status;
372 auto room_id_str = parser.
GetString(
"room").value();
375 if (!ParseHexString(room_id_str, &room_id)) {
376 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
379 formatter.
AddField(
"room_id", room_id);
383 const bool include_objects = parser.
HasFlag(
"include-objects");
386 formatter.
AddField(
"status",
"success");
387 formatter.
AddField(
"name", absl::StrFormat(
"Room %d", room.
id()));
389 formatter.
AddField(
"room_type",
"Dungeon Room");
400 formatter.
AddField(
"tag1",
static_cast<int>(room.
tag1()));
401 formatter.
AddField(
"tag2",
static_cast<int>(room.
tag2()));
404 const int object_count = include_objects
405 ?
static_cast<int>(std::count_if(
406 tile_objects.begin(), tile_objects.end(),
407 IsEncodedRoomStreamObject))
408 :
static_cast<int>(tile_objects.size());
409 formatter.
AddField(
"object_count", object_count);
413 if (include_objects) {
415 int stream_index = 0;
416 for (
const auto&
object : tile_objects) {
417 if (!IsEncodedRoomStreamObject(
object)) {
421 const auto encoded =
object.EncodeObjectToBytes();
423 formatter.
AddHexField(
"object_id",
static_cast<uint16_t
>(
object.id_), 3);
425 encoded.b1, encoded.b3));
426 formatter.
AddField(
"x",
static_cast<int>(
object.x()));
427 formatter.
AddField(
"y",
static_cast<int>(
object.y()));
428 formatter.
AddField(
"size",
static_cast<int>(
object.size()));
429 formatter.
AddField(
"stream_index", stream_index++);
437 const auto& doors = room.
GetDoors();
438 for (
size_t index = 0; index < doors.size(); ++index) {
439 const auto& door = doors[index];
441 formatter.
AddField(
"index",
static_cast<int>(index));
442 formatter.
AddField(
"position", door.position);
443 formatter.
AddField(
"direction", std::string(door.GetDirectionName()));
444 formatter.
AddField(
"type", std::string(door.GetTypeName()));
445 formatter.
AddHexField(
"type_id",
static_cast<uint8_t
>(door.type), 2);
446 auto [tx, ty] = door.GetTileCoords();
455 for (
const auto& stair : room.
GetStairs()) {
460 "tile_y", stair.room);
461 formatter.
AddField(
"label", stair.label);
477 return absl::OkStatus();
483 auto room_id_opt = parser.
GetString(
"room");
485 bool has_room_filter = room_id_opt.has_value();
486 int room_filter = -1;
487 if (has_room_filter) {
488 if (!ParseHexString(room_id_opt.value(), &room_filter)) {
489 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
494 int rooms_with_chests = 0;
495 int total_chests = 0;
496 std::map<int, int> item_counts;
499 formatter.
AddField(
"room_filter", has_room_filter
500 ? absl::StrFormat(
"0x%02X", room_filter)
504 int start_room = has_room_filter ? room_filter : 0;
507 for (
int room_id = start_room; room_id <= end_room; ++room_id) {
513 if (chests.empty()) {
518 total_chests +=
static_cast<int>(chests.size());
521 formatter.
AddField(
"room_id", absl::StrFormat(
"0x%02X", room_id));
523 formatter.
AddField(
"chest_count",
static_cast<int>(chests.size()));
527 for (
const auto&
chest : chests) {
529 formatter.
AddField(
"index", chest_index++);
536 item_counts[
chest.id]++;
545 formatter.
AddField(
"total_rooms", total_rooms);
546 formatter.
AddField(
"rooms_with_chests", rooms_with_chests);
547 formatter.
AddField(
"total_chests", total_chests);
548 formatter.
AddField(
"unique_items",
static_cast<int>(item_counts.size()));
551 for (
const auto& [item_id, count] : item_counts) {
565 return absl::OkStatus();
571 auto entrance_id_str = parser.
GetString(
"entrance").value();
572 bool is_spawn_point = parser.
HasFlag(
"spawn");
575 if (!ParseHexString(entrance_id_str, &entrance_id)) {
576 return absl::InvalidArgumentError(
577 "Invalid entrance ID format. Must be hex.");
580 if (is_spawn_point) {
586 formatter.
AddField(
"entrance_id", absl::StrFormat(
"0x%02X", entrance_id));
587 formatter.
AddField(
"is_spawn_point", is_spawn_point);
588 formatter.
AddField(
"room_id", absl::StrFormat(
"0x%04X", entrance.
room_));
589 formatter.
AddField(
"exit_id", absl::StrFormat(
"0x%04X", entrance.
exit_));
605 formatter.
AddField(
"floor", absl::StrFormat(
"0x%02X", entrance.
floor_));
608 formatter.
AddField(
"door", absl::StrFormat(
"0x%02X", entrance.
door_));
610 absl::StrFormat(
"0x%02X", entrance.
ladder_bg_));
612 absl::StrFormat(
"0x%02X", entrance.
scrolling_));
613 formatter.
AddField(
"scroll_quadrant",
615 formatter.
AddField(
"music", absl::StrFormat(
"0x%02X", entrance.
music_));
637 return absl::OkStatus();
643 auto room_id_str = parser.
GetString(
"room").value();
646 if (!ParseHexString(room_id_str, &room_id)) {
647 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
651 formatter.
AddField(
"room_id", room_id);
655 auto room_or = dungeon_editor.
GetRoom(room_id);
657 formatter.
AddField(
"status",
"error");
658 formatter.
AddField(
"error", room_or.status().ToString());
660 return room_or.status();
663 auto& room = room_or.value();
666 formatter.
AddField(
"status",
"success");
667 formatter.
AddField(
"room_width",
"Unknown");
668 formatter.
AddField(
"room_height",
"Unknown");
669 formatter.
AddField(
"room_name", absl::StrFormat(
"Room %d", room.id()));
673 formatter.
AddField(
"tiles",
"Room tile data would be exported here");
674 formatter.
AddField(
"sprites",
"Room sprite data would be exported here");
675 formatter.
AddField(
"doors",
"Room door data would be exported here");
680 return absl::OkStatus();
686 auto room_id_str = parser.
GetString(
"room").value();
689 if (!ParseHexString(room_id_str, &room_id)) {
690 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
694 formatter.
AddField(
"room_id", room_id);
698 auto room_or = dungeon_editor.
GetRoom(room_id);
700 formatter.
AddField(
"status",
"error");
701 formatter.
AddField(
"error", room_or.status().ToString());
703 return room_or.status();
706 auto& room = room_or.value();
711 const auto& objects = room.GetTileObjects();
712 formatter.
AddField(
"total_objects",
static_cast<int>(objects.size()));
713 formatter.
AddField(
"status",
"success");
716 for (
const auto& obj : objects) {
719 formatter.
AddField(
"id_hex", absl::StrFormat(
"0x%04X", obj.id_));
722 formatter.
AddField(
"size", obj.size_);
723 formatter.
AddField(
"layer",
static_cast<int>(obj.layer_));
733 return absl::OkStatus();
739 auto room_id_str = parser.
GetString(
"room").value();
742 if (!ParseHexString(room_id_str, &room_id)) {
743 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
747 formatter.
AddField(
"room_id", room_id);
751 auto room_or = dungeon_editor.
GetRoom(room_id);
753 formatter.
AddField(
"status",
"error");
754 formatter.
AddField(
"error", room_or.status().ToString());
756 return room_or.status();
759 auto& room = room_or.value();
763 formatter.
AddField(
"room_width", 64);
764 formatter.
AddField(
"room_height", 64);
765 formatter.
AddField(
"total_tiles", 64 * 64);
766 formatter.
AddField(
"has_custom_collision", room.has_custom_collision());
768 static_cast<int>(room.GetTileObjects().size()));
769 formatter.
AddField(
"status",
"success");
774 const auto& collision = room.custom_collision().tiles;
775 for (
int y = 0; y < 64; ++y) {
778 for (
int x = 0; x < 64; ++x) {
782 absl::StrAppend(&row, absl::StrFormat(
"%02X", collision[y * 64 + x]));
789 return absl::OkStatus();
795 auto room_id_str = parser.
GetString(
"room").value();
796 auto property = parser.
GetString(
"property").value();
797 auto value = parser.
GetString(
"value").value();
800 if (!ParseHexString(room_id_str, &room_id)) {
801 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
804 formatter.
BeginObject(
"Dungeon Room Property Set");
805 formatter.
AddField(
"room_id", room_id);
806 formatter.
AddField(
"property", property);
810 const absl::Status room_status =
811 absl::InvalidArgumentError(
"Invalid room ID");
812 formatter.
AddField(
"status",
"error");
813 formatter.
AddField(
"error", room_status.ToString());
818 int parsed_value = 0;
819 if (!ParseHexString(value, &parsed_value)) {
820 const absl::Status value_status =
821 absl::InvalidArgumentError(absl::StrFormat(
822 "Invalid value format: %s (expected integer/hex)", value));
823 formatter.
AddField(
"status",
"error");
824 formatter.
AddField(
"error", std::string(value_status.message()));
829 const std::string prop = absl::AsciiStrToLower(property);
830 const bool is_layout = prop ==
"layout" || prop ==
"layout_id";
831 const bool is_floor = prop ==
"floor1" || prop ==
"floor2";
832 const bool is_object_stream_header = is_layout || is_floor;
833 const bool is_room_header = prop ==
"palette" || prop ==
"blockset" ||
834 prop ==
"spriteset" || prop ==
"effect" ||
835 prop ==
"tag1" || prop ==
"tag2" ||
837 const int property_max = is_layout ? 0x07 : (is_floor ? 0x0F : 0xFF);
838 if (is_object_stream_header &&
839 (parsed_value < 0 || parsed_value > property_max)) {
840 const absl::Status property_status =
841 absl::InvalidArgumentError(absl::StrFormat(
842 "Property %s must be in range 0..%d", property, property_max));
843 formatter.
AddField(
"status",
"error");
844 formatter.
AddField(
"error", std::string(property_status.message()));
846 return property_status;
849 std::optional<RoomPropertyManifestContext> manifest_context;
850 if (is_object_stream_header || is_room_header) {
852 LoadRoomPropertyManifestContext(parser, is_object_stream_header);
853 if (!context_or.ok()) {
854 formatter.
AddField(
"status",
"error");
855 formatter.
AddField(
"error", std::string(context_or.status().message()));
857 return context_or.status();
859 manifest_context = std::move(context_or).value();
860 if (manifest_context.has_value()) {
861 const absl::Status manifest_status =
862 is_object_stream_header
863 ? ValidateObjectStreamHeaderManifestConflicts(*rom, room_id,
865 : ValidateRoomHeaderManifestConflicts(*rom, room_id,
866 manifest_context->manifest);
867 if (!manifest_status.ok()) {
868 formatter.
AddField(
"status",
"error");
869 formatter.
AddField(
"error", std::string(manifest_status.message()));
871 return manifest_status;
874 if (is_object_stream_header) {
875 formatter.
AddField(
"allocator_capability",
"copy_on_write");
882 if (prop ==
"palette") {
883 room.
SetPalette(
static_cast<uint8_t
>(parsed_value & 0xFF));
884 }
else if (prop ==
"blockset") {
885 room.
SetBlockset(
static_cast<uint8_t
>(parsed_value & 0xFF));
886 }
else if (prop ==
"spriteset") {
887 room.
SetSpriteset(
static_cast<uint8_t
>(parsed_value & 0xFF));
888 }
else if (is_layout) {
889 room.
SetLayoutId(
static_cast<uint8_t
>(parsed_value));
890 }
else if (prop ==
"floor1") {
891 room.
set_floor1(
static_cast<uint8_t
>(parsed_value));
892 }
else if (prop ==
"floor2") {
893 room.
set_floor2(
static_cast<uint8_t
>(parsed_value));
894 }
else if (prop ==
"effect") {
896 }
else if (prop ==
"tag1") {
898 }
else if (prop ==
"tag2") {
900 }
else if (prop ==
"holewarp") {
901 room.
SetHolewarp(
static_cast<uint8_t
>(parsed_value & 0xFF));
903 const absl::Status property_status = absl::InvalidArgumentError(
904 absl::StrFormat(
"Unsupported property: %s", property));
905 formatter.
AddField(
"status",
"error");
906 formatter.
AddField(
"error", std::string(property_status.message()));
908 return property_status;
911 const absl::Status write_status =
912 is_object_stream_header
914 manifest_context.has_value() &&
915 manifest_context->allocator_layout.has_value()
916 ? &*manifest_context->allocator_layout
919 if (!write_status.ok()) {
920 formatter.
AddField(
"status",
"error");
921 formatter.
AddField(
"write_error", std::string(write_status.message()));
926 if (parser.
HasFlag(
"mock-rom")) {
928 formatter.
AddField(
"save_status",
"mock-rom-skipped");
932 const absl::Status save_status = rom->
SaveToFile(save_settings);
933 if (!save_status.ok()) {
934 formatter.
AddField(
"status",
"error");
935 formatter.
AddField(
"save_error", std::string(save_status.message()));
940 formatter.
AddField(
"save_status",
"saved");
942 formatter.
AddField(
"status",
"success");
945 return absl::OkStatus();
951 auto room_id_str = parser.
GetString(
"room").value();
954 if (!ParseHexString(room_id_str, &room_id)) {
955 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
959 formatter.
AddField(
"room_id", room_id);
973 int header_pointer_pc =
SnesToPc(header_pointer);
976 formatter.
AddHexField(
"snes_address", header_pointer, 6);
977 formatter.
AddHexField(
"pc_address", header_pointer_pc, 6);
981 int table_offset = header_pointer_pc + (room_id * 2);
983 (rom->
data()[table_offset + 1] << 8) +
984 rom->
data()[table_offset];
985 int room_header_pc =
SnesToPc(room_header_addr);
988 formatter.
AddHexField(
"table_offset_pc", table_offset, 6);
989 formatter.
AddHexField(
"snes_address", room_header_addr, 6);
990 formatter.
AddHexField(
"pc_address", room_header_pc, 6);
995 for (
int i = 0; i < 14; ++i) {
996 if (room_header_pc + i <
static_cast<int>(rom->
size())) {
998 absl::StrFormat(
"0x%02X", rom->
data()[room_header_pc + i]));
1004 if (room_header_pc >= 0 &&
1005 room_header_pc + 13 <
static_cast<int>(rom->
size())) {
1006 uint8_t byte0 = rom->
data()[room_header_pc];
1007 uint8_t byte1 = rom->
data()[room_header_pc + 1];
1008 uint8_t byte2 = rom->
data()[room_header_pc + 2];
1009 uint8_t byte3 = rom->
data()[room_header_pc + 3];
1012 formatter.
AddField(
"bg2", (byte0 >> 5) & 0x07);
1013 formatter.
AddField(
"collision", (byte0 >> 2) & 0x07);
1014 formatter.
AddField(
"is_light", (byte0 & 0x01) == 1);
1017 formatter.
AddField(
"palette", byte1);
1018 formatter.
AddField(
"blockset", byte2);
1019 formatter.
AddField(
"spriteset", byte3);
1020 formatter.
AddField(
"effect", rom->
data()[room_header_pc + 4]);
1021 formatter.
AddField(
"tag1", rom->
data()[room_header_pc + 5]);
1022 formatter.
AddField(
"tag2", rom->
data()[room_header_pc + 6]);
1023 formatter.
AddField(
"holewarp", rom->
data()[room_header_pc + 9]);
1024 formatter.
AddField(
"stair1_room", rom->
data()[room_header_pc + 10]);
1025 formatter.
AddField(
"stair2_room", rom->
data()[room_header_pc + 11]);
1026 formatter.
AddField(
"stair3_room", rom->
data()[room_header_pc + 12]);
1027 formatter.
AddField(
"stair4_room", rom->
data()[room_header_pc + 13]);
1030 formatter.
AddField(
"error",
"Room header address out of range");
1034 return absl::OkStatus();
1044 auto switch_str = parser.
GetString(
"promote-switch");
1045 if (switch_str.has_value()) {
1046 for (absl::string_view pair :
1047 absl::StrSplit(switch_str.value(),
' ', absl::SkipEmpty())) {
1048 std::vector<std::string> coords =
1049 absl::StrSplit(pair,
',', absl::SkipEmpty());
1050 if (coords.size() == 2) {
1052 if (ParseHexString(coords[0], &sx) && ParseHexString(coords[1], &sy)) {
1059 bool do_write = parser.
HasFlag(
"write");
1060 bool do_preserve_stops = parser.
HasFlag(
"preserve-stops");
1061 bool do_visualize = parser.
HasFlag(
"visualize");
1064 std::vector<int> room_ids;
1065 auto rooms_arg = parser.
GetString(
"rooms");
1066 auto room_arg = parser.
GetString(
"room");
1068 if (rooms_arg.has_value()) {
1070 for (absl::string_view token :
1071 absl::StrSplit(rooms_arg.value(),
',', absl::SkipEmpty())) {
1073 std::string token_str(token);
1074 if (!ParseHexString(token_str, &rid)) {
1075 return absl::InvalidArgumentError(absl::StrFormat(
1076 "Invalid room ID '%s' in --rooms list. Must be hex.", token_str));
1078 room_ids.push_back(rid);
1080 if (room_ids.empty()) {
1081 return absl::InvalidArgumentError(
"--rooms list is empty.");
1083 }
else if (room_arg.has_value()) {
1086 if (!ParseHexString(room_arg.value(), &rid)) {
1087 return absl::InvalidArgumentError(
"Invalid room ID format. Must be hex.");
1089 room_ids.push_back(rid);
1091 return absl::InvalidArgumentError(
"Either --room or --rooms is required.");
1094 bool is_batch = room_ids.size() > 1;
1095 std::unique_ptr<ScopedRomTransaction> transaction;
1097 transaction = std::make_unique<ScopedRomTransaction>(*rom);
1102 formatter.
BeginObject(
"Batch Track Collision Generation");
1103 formatter.
AddField(
"mode", do_write ?
"write" :
"dry-run");
1104 formatter.
AddField(
"room_count",
static_cast<int>(room_ids.size()));
1106 int total_tiles = 0;
1107 int total_stops = 0;
1108 int total_corners = 0;
1109 int total_switches = 0;
1110 int rooms_succeeded = 0;
1113 for (
int room_id : room_ids) {
1122 formatter.
AddField(
"error", std::string(result.status().message()));
1124 return absl::InternalError(
1125 absl::StrFormat(
"Generation failed for room 0x%03X: %s", room_id,
1126 result.status().message()));
1129 if (do_preserve_stops && do_write) {
1131 if (existing.ok() && existing->has_data) {
1132 MergeStopTiles(*existing, result->collision_map);
1138 formatter.
AddField(
"tiles_generated", result->tiles_generated);
1139 formatter.
AddField(
"stop_count", result->stop_count);
1140 formatter.
AddField(
"corner_count", result->corner_count);
1141 formatter.
AddField(
"switch_count", result->switch_count);
1142 if (do_preserve_stops) {
1143 formatter.
AddField(
"stops_preserved",
true);
1147 formatter.
AddField(
"visualization", result->ascii_visualization);
1153 if (!write_status.ok()) {
1156 std::string(write_status.message()));
1160 return absl::Status(
1161 write_status.code(),
1162 absl::StrFormat(
"Write failed for room 0x%03X: %s", room_id,
1163 write_status.message()));
1165 formatter.
AddField(
"write_status",
"success");
1168 total_tiles += result->tiles_generated;
1169 total_stops += result->stop_count;
1170 total_corners += result->corner_count;
1171 total_switches += result->switch_count;
1180 auto save_status = SaveTrackCollisionRom(rom, parser, formatter);
1181 if (!save_status.ok()) {
1185 transaction->Commit();
1190 formatter.
AddField(
"rooms_succeeded", rooms_succeeded);
1191 formatter.
AddField(
"tiles_generated", total_tiles);
1192 formatter.
AddField(
"stop_count", total_stops);
1193 formatter.
AddField(
"corner_count", total_corners);
1194 formatter.
AddField(
"switch_count", total_switches);
1200 int room_id = room_ids[0];
1207 return result.status();
1210 if (do_preserve_stops && do_write) {
1212 if (existing.ok() && existing->has_data) {
1213 MergeStopTiles(*existing, result->collision_map);
1217 formatter.
BeginObject(
"Track Collision Generation");
1219 formatter.
AddField(
"tiles_generated", result->tiles_generated);
1220 formatter.
AddField(
"stop_count", result->stop_count);
1221 formatter.
AddField(
"corner_count", result->corner_count);
1222 formatter.
AddField(
"switch_count", result->switch_count);
1223 formatter.
AddField(
"mode", do_write ?
"write" :
"dry-run");
1224 if (do_preserve_stops) {
1225 formatter.
AddField(
"stops_preserved",
true);
1228 if (do_visualize || !do_write) {
1229 formatter.
AddField(
"visualization", result->ascii_visualization);
1235 if (!write_status.ok()) {
1236 formatter.
AddField(
"write_error", std::string(write_status.message()));
1238 return write_status;
1240 formatter.
AddField(
"write_status",
"success");
1241 auto save_status = SaveTrackCollisionRom(rom, parser, formatter);
1242 if (!save_status.ok()) {
1246 transaction->Commit();
1253 return absl::OkStatus();
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
absl::StatusOr< uint8_t > ReadByte(int offset) const
absl::Status SaveToFile(const SaveSettings &settings)
absl::StatusOr< uint16_t > ReadWord(int offset) const
absl::StatusOr< uint32_t > ReadLong(int offset) const
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
Utility for parsing common CLI argument patterns.
std::optional< std::string > GetString(const std::string &name) const
Parse a named argument (e.g., –format=json or –format json)
bool HasFlag(const std::string &name) const
Check if a flag is present.
Loads and queries the hack manifest JSON for yaze-ASM integration.
const DungeonStreamLayout * GetDungeonStreamLayout(DungeonStreamType stream) const
Get an explicitly declared dungeon stream layout.
absl::Status LoadFromFile(const std::string &filepath)
Load manifest from a JSON file path.
std::vector< WriteConflict > AnalyzePcWriteRanges(const std::vector< std::pair< uint32_t, uint32_t > > &pc_ranges) const
Analyze a set of PC-offset ranges for write conflicts.
Core dungeon editing system.
absl::StatusOr< Room > GetRoom(int room_id)
static absl::StatusOr< DungeonSpawnPoint > Load(const Rom &rom, int spawn_id)
absl::Status ImportOracleSpriteRegistry(const std::string &csv_content)
Import sprite labels from Oracle of Secrets registry.csv format.
Dungeon Room Entrance or Spawn Point.
uint8_t camera_boundary_fw_
uint8_t camera_boundary_qe_
uint8_t camera_boundary_fe_
uint8_t camera_boundary_fs_
uint8_t camera_boundary_qs_
uint8_t camera_boundary_qw_
uint16_t camera_trigger_y_
uint8_t camera_boundary_fn_
uint16_t camera_trigger_x_
uint8_t camera_boundary_qn_
static int DetermineObjectType(uint8_t b1, uint8_t b3)
const std::vector< chest_data > & GetChests() const
void set_floor2(uint8_t value)
void set_floor1(uint8_t value)
void SetTag2(TagKey tag2)
const std::vector< Door > & GetDoors() const
void SetLayoutId(uint8_t id)
void SetHolewarp(uint8_t hw)
const std::vector< staircase > & GetStairs() const
absl::Status SaveRoomHeader()
void SetEffect(EffectKey effect)
absl::Status SaveObjectStreamHeader(const DungeonStreamLayout *layout=nullptr)
uint8_t spriteset() const
void SetTag1(TagKey tag1)
const std::vector< zelda3::Sprite > & GetSprites() const
const std::vector< RoomObject > & GetTileObjects() const
void SetSpriteset(uint8_t ss)
void SetBlockset(uint8_t bs)
void SetPalette(uint8_t pal)
uint8_t layout_id() const
#define ASSIGN_OR_RETURN(type_variable_name, expression)
absl::Status MaybeLoadSpriteRegistry(const resources::ArgumentParser &parser)
absl::Status ValidateManifestWriteRanges(const core::HackManifest &manifest, const std::vector< std::pair< uint32_t, uint32_t > > &ranges)
absl::StatusOr< std::vector< std::pair< uint32_t, uint32_t > > > CollectRoomHeaderWriteRanges(const Rom &rom, int room_id)
absl::Status ValidateRoomHeaderManifestConflicts(const Rom &rom, int room_id, const core::HackManifest &manifest)
bool IsStopTile(uint8_t v)
constexpr uint8_t kStopTileMin
constexpr uint8_t kStopTileMax
absl::Status ValidateObjectStreamHeaderManifestConflicts(const Rom &rom, int room_id, const RoomPropertyManifestContext &context)
bool IsEncodedRoomStreamObject(const zelda3::RoomObject &object)
absl::Status SaveTrackCollisionRom(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter)
absl::StatusOr< std::optional< RoomPropertyManifestContext > > LoadRoomPropertyManifestContext(const resources::ArgumentParser &parser, bool require_object_allocator)
void MergeStopTiles(const zelda3::CustomCollisionMap &existing, zelda3::CustomCollisionMap &generated)
absl::Status WriteDungeonSpawnPointReport(Rom *rom, int spawn_id, resources::OutputFormatter &formatter, std::string_view object_title)
bool ParseHexString(absl::string_view str, int *out)
absl::StatusOr< zelda3::DungeonStreamLayout > ToDungeonStreamAllocatorLayout(DungeonStreamType stream_type, const DungeonStreamLayout &manifest_layout)
constexpr int kDoorPointers
absl::Status WriteTrackCollision(Rom *rom, int room_id, const CustomCollisionMap &map)
Room LoadRoomHeaderFromRom(Rom *rom, int room_id)
std::string GetRoomLabel(int id)
Convenience function to get a room label.
constexpr int kMessagesIdDungeon
std::string GetItemLabel(int id)
Convenience function to get an item label.
absl::StatusOr< CustomCollisionMap > LoadCustomCollisionMap(Rom *rom, int room_id)
Room LoadRoomFromRom(Rom *rom, int room_id)
constexpr int kNumDungeonSpawnPoints
constexpr int kNumberOfRooms
constexpr int kRoomHeaderPointer
constexpr int kRoomHeaderPointerBank
const char * ResolveSpriteName(uint16_t id)
absl::StatusOr< TrackCollisionResult > GenerateTrackCollision(Room *room, const GeneratorOptions &options)
ResourceLabelProvider & GetResourceLabels()
Get the global ResourceLabelProvider instance.
constexpr int kRoomObjectPointer
uint32_t SnesToPc(uint32_t addr) noexcept
#define RETURN_IF_ERROR(expr)
std::optional< zelda3::DungeonStreamLayout > allocator_layout
core::HackManifest manifest
std::array< uint8_t, 64 *64 > tiles
std::vector< std::pair< int, int > > switch_promotions