#include <array>#include <cstddef>#include <cstdint>
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Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| constexpr bool | yaze::zelda3::HasCustomCollisionPointerTable (std::size_t rom_size) |
| constexpr bool | yaze::zelda3::HasCustomCollisionDataRegion (std::size_t rom_size) |
| constexpr bool | yaze::zelda3::HasCustomCollisionWriteSupport (std::size_t rom_size) |
| constexpr bool | yaze::zelda3::HasWaterFillReservedRegion (std::size_t rom_size) |