#include "app/emu/input/input_backend.h"#include "app/platform/sdl_compat.h"#include "imgui/imgui.h"#include "util/log.h"
Go to the source code of this file.
Classes | |
| class | yaze::emu::input::SDL2InputBackend |
| SDL2 input backend implementation. More... | |
| class | yaze::emu::input::NullInputBackend |
| Null input backend for testing/replay. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::emu |
| SNES Emulation and debugging tools. | |
| namespace | yaze::emu::input |
Functions | |
| void | yaze::emu::input::ApplyDefaultKeyBindings (InputConfig &config) |
| Apply default keyboard bindings if unset. | |