#include <array>
#include <cstdint>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/editor/dungeon/dungeon_room_store.h"
#include "app/editor/system/workspace/editor_panel.h"
#include "app/gfx/backend/irenderer.h"
#include "app/gfx/core/bitmap.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/icons.h"
#include "rom/rom.h"
#include "zelda3/dungeon/object_tile_editor.h"
#include "zelda3/dungeon/room.h"
Go to the source code of this file.
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| namespace | yaze |
| |
| namespace | yaze::editor |
| | Editors are the view controllers for the application.
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| |