yaze 0.3.2
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sprite.cc File Reference
#include "sprite.h"
#include "sprite_names.h"
#include <cstdint>
#include <iostream>
#include "zelda3/resource_labels.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 

Functions

void yaze::zelda3::SetPreferHmagicSpriteNames (bool prefer)
 
bool yaze::zelda3::PreferHmagicSpriteNames ()
 
const char * yaze::zelda3::ResolveSpriteName (uint16_t id)
 

Variables

const std::string yaze::zelda3::kSpriteDefaultNames [256]