yaze 0.3.2
Link to the Past ROM Editor
 
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palette_editor.cc File Reference
#include "palette_editor.h"
#include "absl/status/status.h"
#include "absl/strings/str_cat.h"
#include "app/editor/palette/palette_category.h"
#include "app/editor/system/panel_manager.h"
#include "app/gfx/debug/performance/performance_profiler.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gfx/util/palette_manager.h"
#include "app/gui/app/editor_layout.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/popup_id.h"
#include "app/gui/core/search.h"
#include "imgui/imgui.h"

Go to the source code of this file.

Classes

class  yaze::editor::PaletteControlPanel
 
class  yaze::editor::QuickAccessPalettePanel
 
class  yaze::editor::CustomPalettePanel
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{palette_editor.cc}
 

Macros

#define F32_TO_INT8_SAT(_VAL)
 

Functions

int yaze::editor::anonymous_namespace{palette_editor.cc}::CustomFormatString (char *buf, size_t buf_size, const char *fmt,...)
 
absl::Status yaze::editor::DisplayPalette (gfx::SnesPalette &palette, bool loaded)
 Display SNES palette with enhanced ROM hacking features.
 

Variables

constexpr ImGuiTableFlags yaze::editor::kPaletteTableFlags
 
constexpr ImGuiColorEditFlags yaze::editor::kPalNoAlpha = ImGuiColorEditFlags_NoAlpha
 
constexpr ImGuiColorEditFlags yaze::editor::kPalButtonFlags
 
constexpr ImGuiColorEditFlags yaze::editor::kColorPopupFlags
 

Macro Definition Documentation

◆ F32_TO_INT8_SAT

#define F32_TO_INT8_SAT ( _VAL)