yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_object_selector.h File Reference
#include <array>
#include <cstdint>
#include <functional>
#include <map>
#include <memory>
#include <string>
#include "app/editor/editor.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gui/canvas/canvas.h"
#include "rom/rom.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/dungeon/room_object.h"
#include "zelda3/game_data.h"
#include "imgui/imgui.h"
#include "zelda3/dungeon/dungeon_editor_system.h"
#include "zelda3/dungeon/dungeon_object_editor.h"
#include "zelda3/dungeon/dungeon_object_registry.h"
#include "app/editor/dungeon/panels/minecart_track_editor_panel.h"
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Classes

class  yaze::editor::DungeonObjectSelector
 Handles object selection, preview, and editing UI. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.