import <Foundation/Foundation.h>
import <UIKit/UIKit.h>
import <Metal/Metal.h>
import <MetalKit/MetalKit.h>
import <UniformTypeIdentifiers/UniformTypeIdentifiers.h>
#include <string>
#include <vector>
#include <algorithm>
#include "app/controller.h"
#include "app/application.h"
#include "app/platform/app_delegate.h"
#include "app/platform/font_loader.h"
#include "app/platform/ios/ios_host.h"
#include "app/platform/window.h"
#include "rom/rom.h"
#include "app/platform/sdl_compat.h"
#include "app/platform/view_controller.h"
#include "imgui/backends/imgui_impl_sdl2.h"
#include "imgui/backends/imgui_impl_sdlrenderer2.h"
#include "imgui/imgui.h"
Go to the source code of this file.
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| int | main (int argc, char *argv[]) |
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◆ main()
| int main |
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int | argc, |
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char * | argv[] ) |
◆ host_initialized_
Initial value:{
Configuration options for the application startup.
Definition at line 63 of file main.mm.
◆ primary_touch_