#include <functional>#include <string>#include "app/editor/system/editor_panel.h"#include "app/gui/core/icons.h"

Go to the source code of this file.
Classes | |
| class | yaze::editor::GraphicsSheetBrowserPanel |
| Sheet browser panel for navigating graphics sheets. More... | |
| class | yaze::editor::GraphicsPixelEditorPanel |
| Main pixel editing panel for graphics sheets. More... | |
| class | yaze::editor::GraphicsPaletteControlsPanel |
| Palette controls panel for managing graphics palettes. More... | |
| class | yaze::editor::GraphicsLinkSpritePanel |
| Link sprite editor panel for editing Link's graphics. More... | |
| class | yaze::editor::GraphicsPolyhedralPanel |
| 3D polyhedral object editor panel More... | |
| class | yaze::editor::GraphicsGfxGroupPanel |
| Graphics group editor panel for managing GFX groups. More... | |
| class | yaze::editor::GraphicsPrototypeViewerPanel |
| Prototype graphics viewer for Super Donkey and dev format imports. More... | |
| class | yaze::editor::GraphicsPalettesetPanel |
| Paletteset editor panel for managing dungeon palette associations. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |