#include "menu_orchestrator.h"#include "absl/strings/str_format.h"#include "app/editor/editor.h"#include "app/editor/editor_manager.h"#include "app/editor/system/panel_manager.h"#include "app/editor/system/editor_registry.h"#include "app/editor/ui/popup_manager.h"#include "app/editor/system/project_manager.h"#include "app/editor/system/rom_file_manager.h"#include "app/editor/system/session_coordinator.h"#include "app/editor/ui/toast_manager.h"#include "app/editor/layout/layout_presets.h"#include "app/editor/menu/menu_builder.h"#include "app/gui/core/icons.h"#include "app/gui/core/platform_keys.h"#include "rom/rom.h"#include "core/features.h"#include "zelda3/overworld/overworld_map.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Macros | |
| #define | SHORTCUT_CTRL(key) gui::FormatCtrlShortcut(ImGuiKey_##key).c_str() |
| #define | SHORTCUT_CTRL_SHIFT(key) gui::FormatCtrlShiftShortcut(ImGuiKey_##key).c_str() |
| #define SHORTCUT_CTRL | ( | key | ) | gui::FormatCtrlShortcut(ImGuiKey_##key).c_str() |
Definition at line 22 of file menu_orchestrator.cc.
Referenced by yaze::editor::MenuOrchestrator::AddEditMenuItems(), yaze::editor::MenuOrchestrator::AddFileMenuItems(), yaze::editor::MenuOrchestrator::AddToolsMenuItems(), yaze::editor::MenuOrchestrator::AddViewMenuItems(), and yaze::editor::MenuOrchestrator::AddWindowMenuItems().
| #define SHORTCUT_CTRL_SHIFT | ( | key | ) | gui::FormatCtrlShiftShortcut(ImGuiKey_##key).c_str() |
Definition at line 23 of file menu_orchestrator.cc.
Referenced by yaze::editor::MenuOrchestrator::AddToolsMenuItems(), yaze::editor::MenuOrchestrator::AddViewMenuItems(), and yaze::editor::MenuOrchestrator::AddWindowMenuItems().