yaze 0.3.2
Link to the Past ROM Editor
 
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palette_group_panel.cc File Reference
#include "palette_group_panel.h"
#include <chrono>
#include <cctype>
#include <string>
#include <vector>
#include "absl/strings/str_cat.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_split.h"
#include "absl/strings/strip.h"
#include "app/gfx/types/snes_palette.h"
#include "app/editor/ui/toast_manager.h"
#include "app/gfx/util/palette_manager.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/layout_helpers.h"
#include "app/gui/widgets/themed_widgets.h"
#include "imgui/imgui.h"
#include "util/json.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{palette_group_panel.cc}
 

Functions

absl::StatusOr< uint16_t > yaze::editor::anonymous_namespace{palette_group_panel.cc}::ParseSnesHexToken (std::string token)
 
absl::StatusOr< std::vector< uint16_t > > yaze::editor::anonymous_namespace{palette_group_panel.cc}::ParseClipboardColors (const std::string &clipboard)