yaze 0.3.2
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diggable_tiles_patch.cc File Reference
#include "zelda3/overworld/diggable_tiles_patch.h"
#include <fstream>
#include <iomanip>
#include <sstream>
#include "absl/strings/str_cat.h"
#include "absl/strings/str_format.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::zelda3::anonymous_namespace{diggable_tiles_patch.cc}
 

Functions

std::string yaze::zelda3::anonymous_namespace{diggable_tiles_patch.cc}::FormatAddress (uint32_t addr)
 
std::string yaze::zelda3::anonymous_namespace{diggable_tiles_patch.cc}::FormatByte (uint8_t byte)
 

Variables

constexpr uint8_t yaze::zelda3::anonymous_namespace{diggable_tiles_patch.cc}::kVanillaBytes [] = {0xC9, 0x34, 0x00}