yaze 0.3.2
Link to the Past ROM Editor
 
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map_properties.cc File Reference
#include "app/editor/overworld/map_properties.h"
#include "util/i18n/tr.h"
#include <algorithm>
#include <array>
#include <cstring>
#include <vector>
#include "absl/status/statusor.h"
#include "absl/strings/str_format.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/editor/overworld/overworld_map_metadata.h"
#include "app/editor/overworld/ui_constants.h"
#include "app/gfx/debug/performance/performance_profiler.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/input.h"
#include "app/gui/core/layout_helpers.h"
#include "app/gui/core/popup_id.h"
#include "app/gui/core/style_guard.h"
#include "app/gui/core/ui_helpers.h"
#include "app/gui/widgets/themed_widgets.h"
#include "imgui/imgui.h"
#include "util/macro.h"
#include "zelda3/overworld/overworld_map.h"
#include "zelda3/overworld/overworld_version_helper.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{map_properties.cc}
 

Functions

bool yaze::editor::anonymous_namespace{map_properties.cc}::IsValidMapId (int map_id)
 
int yaze::editor::anonymous_namespace{map_properties.cc}::EffectivePropertyMapId (zelda3::Overworld *overworld, int map_id)
 
absl::Status yaze::editor::anonymous_namespace{map_properties.cc}::CheckFieldSupported (const Rom *rom, const OverworldPropertyEdit &edit)
 
int yaze::editor::anonymous_namespace{map_properties.cc}::MusicRomAddressForMapState (int map_id, int state)
 
bool yaze::editor::anonymous_namespace{map_properties.cc}::WriteRomByteIfValid (Rom *rom, int address, uint8_t value)
 
void yaze::editor::anonymous_namespace{map_properties.cc}::WriteRomWordIfValid (Rom *rom, int address, uint16_t value)
 
OverworldMapMetadataClipboard yaze::editor::anonymous_namespace{map_properties.cc}::CaptureMapMetadataClipboard (const zelda3::Overworld &overworld, int map_id)