#include "app/emu/snes.h"#include "app/gfx/core/bitmap.h"#include "app/gfx/render/background_buffer.h"#include "rom/rom.h"#include "zelda3/game_data.h"
Go to the source code of this file.
Classes | |
| class | yaze::gui::DungeonObjectEmulatorPreview |
| struct | yaze::gui::DungeonObjectEmulatorPreview::ObjectPreset |
Namespaces | |
| namespace | yaze |
| namespace | yaze::gfx |
| Contains classes for handling graphical data. | |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::emu |
| SNES Emulation and debugging tools. | |
| namespace | yaze::emu::render |
| namespace | yaze::gui |
| Graphical User Interface (GUI) components for the application. | |