#include <functional>#include <string>#include <vector>#include "app/editor/editor.h"#include "imgui/imgui.h"#include "rom/rom.h"#include "zelda3/dungeon/room.h"#include "zelda3/dungeon/room_entrance.h"#include "zelda3/game_data.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::DungeonRoomSelector |
| Handles room and entrance selection UI. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Enumerations | |
| enum class | yaze::editor::RoomSelectionIntent { yaze::editor::kFocusInWorkbench , yaze::editor::kOpenStandalone , yaze::editor::kPreview } |
| Intent for room selection in the dungeon editor. More... | |