#include <chrono>#include <cstddef>#include <functional>#include <string>#include <unordered_map>#include <utility>#include <vector>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "app/editor/core/undo_action.h"#include "zelda3/overworld/overworld.h"
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Classes | |
| struct | yaze::editor::OverworldTileChange |
| A single tile coordinate + old/new value pair for undo/redo. More... | |
| class | yaze::editor::OverworldTilePaintAction |
| Undoable action for painting tiles on the overworld map. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |