| enum class | yaze::zelda3::DoorType : uint8_t {
yaze::zelda3::NormalDoor = 0x00
, yaze::zelda3::NormalDoorLower = 0x02
, yaze::zelda3::ExitLower = 0x04
, yaze::zelda3::UnusedCaveExit = 0x06
,
yaze::zelda3::WaterfallDoor = 0x08
, yaze::zelda3::FancyDungeonExit = 0x0A
, yaze::zelda3::FancyDungeonExitLower = 0x0C
, yaze::zelda3::CaveExit = 0x0E
,
yaze::zelda3::LitCaveExitLower = 0x10
, yaze::zelda3::ExitMarker = 0x12
, yaze::zelda3::DungeonSwapMarker = 0x14
, yaze::zelda3::LayerSwapMarker = 0x16
,
yaze::zelda3::DoubleSidedShutter = 0x18
, yaze::zelda3::EyeWatchDoor = 0x1A
, yaze::zelda3::SmallKeyDoor = 0x1C
, yaze::zelda3::BigKeyDoor = 0x1E
,
yaze::zelda3::SmallKeyStairsUp = 0x20
, yaze::zelda3::SmallKeyStairsDown = 0x22
, yaze::zelda3::SmallKeyStairsUpLower = 0x24
, yaze::zelda3::SmallKeyStairsDownLower = 0x26
,
yaze::zelda3::DashWall = 0x28
, yaze::zelda3::BombableCaveExit = 0x2A
, yaze::zelda3::UnopenableBigKeyDoor = 0x2C
, yaze::zelda3::BombableDoor = 0x2E
,
yaze::zelda3::ExplodingWall = 0x30
, yaze::zelda3::CurtainDoor = 0x32
, yaze::zelda3::UnusableBottomShutter = 0x34
, yaze::zelda3::BottomSidedShutter = 0x36
,
yaze::zelda3::TopSidedShutter = 0x38
, yaze::zelda3::UnusableNormalDoor3A = 0x3A
, yaze::zelda3::UnusableNormalDoor3C = 0x3C
, yaze::zelda3::UnusableNormalDoor3E = 0x3E
,
yaze::zelda3::NormalDoorOneSidedShutter = 0x40
, yaze::zelda3::UnusedDoubleSidedShutter = 0x42
, yaze::zelda3::DoubleSidedShutterLower = 0x44
, yaze::zelda3::ExplicitRoomDoor = 0x46
,
yaze::zelda3::BottomShutterLower = 0x48
, yaze::zelda3::TopShutterLower = 0x4A
, yaze::zelda3::UnusableNormalDoor4C = 0x4C
, yaze::zelda3::UnusableNormalDoor4E = 0x4E
,
yaze::zelda3::UnusableNormalDoor50 = 0x50
, yaze::zelda3::UnusableBombedDoor = 0x52
, yaze::zelda3::UnusableGlitchyDoor54 = 0x54
, yaze::zelda3::UnusableGlitchyDoor56 = 0x56
,
yaze::zelda3::UnusableNormalDoor58 = 0x58
, yaze::zelda3::UnusableGlitchyStairs5A = 0x5A
, yaze::zelda3::UnusableGlitchyStairs5C = 0x5C
, yaze::zelda3::UnusableGlitchyStairs5E = 0x5E
,
yaze::zelda3::UnusableGlitchyStairs60 = 0x60
, yaze::zelda3::UnusableGlitchyStairsDown62 = 0x62
, yaze::zelda3::UnusableGlitchyStairs64 = 0x64
, yaze::zelda3::UnusableGlitchyStairsDown66 = 0x66
} |