yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_edit_commands.cc File Reference
#include "cli/handlers/game/dungeon_edit_commands.h"
#include "absl/strings/numbers.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_split.h"
#include "cli/util/hex_util.h"
#include "rom/rom.h"
#include "rom/snes.h"
#include "util/macro.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/dungeon/room_object.h"
#include "zelda3/dungeon/track_collision_generator.h"
#include "zelda3/resource_labels.h"
#include "zelda3/sprite/sprite.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::cli
 Namespace for the command line interface.
 
namespace  yaze::cli::handlers
 
namespace  yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}
 

Functions

absl::StatusOr< std::string > yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}::GetRequiredString (const resources::ArgumentParser &parser, const char *name)
 
absl::StatusOr< int > yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}::GetRequiredInt (const resources::ArgumentParser &parser, const char *name)
 
absl::StatusOr< int > yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}::GetOptionalInt (const resources::ArgumentParser &parser, const char *name, int default_value)
 
absl::Status yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}::ValidateRoomId (int room_id)
 
absl::Status yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}::ValidateSpriteCoord (int value, char axis)
 
absl::Status yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}::SaveRomWithBackup (Rom *rom, resources::OutputFormatter &formatter)