yaze 0.3.2
Link to the Past ROM Editor
 
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sprite_editor.h File Reference
#include <cstdint>
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "app/editor/editor.h"
#include "app/editor/sprite/panels/sprite_editor_panels.h"
#include "app/editor/sprite/sprite_drawer.h"
#include "app/editor/sprite/zsprite.h"
#include "app/gfx/core/bitmap.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gui/canvas/canvas.h"
#include "rom/rom.h"
#include "zelda3/sprite/sprite_oam_tables.h"
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Classes

class  yaze::editor::SpriteEditor
 Allows the user to edit sprites. More...
 
struct  yaze::editor::SpriteEditor::OAMConfig
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Variables

constexpr ImGuiTabItemFlags yaze::editor::kSpriteTabFlags
 
constexpr ImGuiTabBarFlags yaze::editor::kSpriteTabBarFlags
 
constexpr ImGuiTableFlags yaze::editor::kSpriteTableFlags