3#include "absl/strings/str_format.h"
14 for (int16_t
id = start_id;
id <= end_id; ++id) {
17 .name = absl::StrFormat(
"Object 0x%03X",
id),
24 const std::string&
name) {
void RegisterCustomObject(int16_t id, const std::string &name)
const DungeonObjectInfo * Get(int16_t id) const
void RegisterObject(const DungeonObjectInfo &info)
void RegisterVanillaRange(int16_t start_id, int16_t end_id)
std::unordered_map< int16_t, DungeonObjectInfo > registry_