#include "app/editor/overworld/canvas_navigation_manager.h"#include <algorithm>#include "absl/status/status.h"#include "app/gfx/resource/arena.h"#include "core/features.h"#include "imgui/imgui.h"#include "util/log.h"#include "util/macro.h"#include "zelda3/overworld/overworld_map.h"#include "zelda3/overworld/overworld_version_helper.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{canvas_navigation_manager.cc} |
Functions | |
| ImVec2 | yaze::editor::anonymous_namespace{canvas_navigation_manager.cc}::CalculateOverworldContentSize (float scale) |
| ImVec2 | yaze::editor::anonymous_namespace{canvas_navigation_manager.cc}::ClampScrollPosition (ImVec2 scroll, ImVec2 content_size, ImVec2 visible_size) |