yaze 0.3.2
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sprite_oam_tables.cc File Reference
#include "zelda3/sprite/sprite_oam_tables.h"
#include <algorithm>
#include <cctype>
#include <filesystem>
#include <fstream>
#include <string>
#include <unordered_map>

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Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::zelda3::anonymous_namespace{sprite_oam_tables.cc}
 

Functions

const std::unordered_map< uint8_t, const SpriteOamLayout * > & yaze::zelda3::anonymous_namespace{sprite_oam_tables.cc}::GetLayoutMap ()
 

Variables

const SpriteOamLayout yaze::zelda3::anonymous_namespace{sprite_oam_tables.cc}::kOraclePuffstoolPreview
 
const SpriteOamLayout yaze::zelda3::anonymous_namespace{sprite_oam_tables.cc}::kOracleManhandlaPreview