#include "app/platform/sdl2_window_backend.h"#include "app/platform/sdl_compat.h"#include <filesystem>#include "absl/status/status.h"#include "absl/strings/str_format.h"#include "app/gfx/resource/arena.h"#include "app/gui/core/style.h"#include "app/platform/font_loader.h"#include "imgui/backends/imgui_impl_sdl2.h"#include "imgui/backends/imgui_impl_sdlrenderer2.h"#include "imgui/imgui.h"#include "util/log.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::core |
| namespace | yaze::platform |
Macros | |
| #define | g_window_is_resizing yaze::core::g_window_is_resizing |
| #define g_window_is_resizing yaze::core::g_window_is_resizing |
Definition at line 29 of file sdl2_window_backend.cc.
Referenced by yaze::platform::SDL2WindowBackend::ConvertSDL2Event().