#include "app/editor/system/shortcut_configurator.h"#include "absl/functional/bind_front.h"#include "absl/strings/str_format.h"#include "app/editor/code/assembly_editor.h"#include "app/editor/code/memory_editor.h"#include "app/editor/dungeon/dungeon_editor_v2.h"#include "app/editor/editor_manager.h"#include "app/editor/graphics/graphics_editor.h"#include "app/editor/graphics/screen_editor.h"#include "app/editor/menu/menu_orchestrator.h"#include "app/editor/menu/right_panel_manager.h"#include "app/editor/message/message_editor.h"#include "app/editor/music/music_editor.h"#include "app/editor/overworld/overworld_editor.h"#include "app/editor/palette/palette_editor.h"#include "app/editor/sprite/sprite_editor.h"#include "app/editor/system/panel_manager.h"#include "app/editor/system/proposal_drawer.h"#include "app/editor/system/rom_file_manager.h"#include "app/editor/system/session_coordinator.h"#include "app/editor/system/user_settings.h"#include "app/editor/ui/popup_manager.h"#include "app/editor/ui/toast_manager.h"#include "app/editor/ui/ui_coordinator.h"#include "app/editor/ui/workspace_manager.h"#include "core/project.h"Go to the source code of this file.
Classes | |
| struct | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::EditorShortcutDef |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{shortcut_configurator.cc} |
Functions | |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterIfValid (ShortcutManager *shortcut_manager, const std::string &name, const std::vector< ImGuiKey > &keys, std::function< void()> callback, Shortcut::Scope scope=Shortcut::Scope::kGlobal) |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterIfValid (ShortcutManager *shortcut_manager, const std::string &name, ImGuiKey key, std::function< void()> callback, Shortcut::Scope scope=Shortcut::Scope::kGlobal) |
| void | yaze::editor::ConfigureEditorShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| void | yaze::editor::ConfigureMenuShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| void | yaze::editor::ConfigurePanelShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| Register configurable panel shortcuts from user settings. | |
Variables | |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kMusicEditorShortcuts |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kDungeonEditorShortcuts |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kOverworldShortcuts |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kGraphicsShortcuts |