#include <cstdint>#include <string>#include <vector>#include "absl/status/status.h"#include "absl/status/statusor.h"#include "rom/rom.h"#include "nlohmann/json.hpp"#include "zelda3/music/song_data.h"Go to the source code of this file.
Classes | |
| class | yaze::zelda3::music::MusicBank |
| Manages the collection of songs, instruments, and samples from a ROM. More... | |
| struct | yaze::zelda3::music::MusicBank::SpaceInfo |
| struct | yaze::zelda3::music::MusicBank::ExpandedBankInfo |
| struct | yaze::zelda3::music::MusicBank::BankSongRange |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::music |
| Contains classes and functions for handling music data in Zelda 3. | |
Functions | |
| const char * | yaze::zelda3::music::GetVanillaSongName (int song_id) |
| Get the vanilla name for a song ID. | |
| MusicBank::Bank | yaze::zelda3::music::GetVanillaSongBank (int song_id) |
| Get the bank for a vanilla song ID. | |