yaze 0.3.2
Link to the Past ROM Editor
 
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scratch_space.cc File Reference
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <filesystem>
#include <functional>
#include <memory>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/editor/overworld/canvas/overworld_canvas_renderer.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/editor/registry/undo_action.h"
#include "app/gfx/render/tilemap.h"
#include "app/gfx/resource/arena.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/style.h"
#include "imgui/imgui.h"
#include "util/i18n/tr.h"
#include "util/macro.h"
#include "util/platform_paths.h"

Go to the source code of this file.

Classes

class  yaze::editor::anonymous_namespace{scratch_space.cc}::ScratchWorkspaceUndoAction
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{scratch_space.cc}
 

Functions

absl::StatusOr< std::filesystem::path > yaze::editor::anonymous_namespace{scratch_space.cc}::GetScratchPadPath ()
 
ImVec2 yaze::editor::anonymous_namespace{scratch_space.cc}::ScratchMousePosition (const gui::Canvas &canvas)
 
uint64_t yaze::editor::anonymous_namespace{scratch_space.cc}::ScratchPreviewRevision (const ScratchPage &page, gfx::Tilemap &atlas, bool loaded)