yaze
0.2.2
Link to the Past ROM Editor
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File List
Here is a list of all files with brief descriptions:
[detail level
1
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6
]
docs
▼
incl
dungeon.h
overworld.h
snes.h
yaze.h
zelda.h
▼
src
▼
app
►
core
►
platform
app_delegate.h
app_delegate.mm
backend.h
clipboard.cc
clipboard.h
clipboard.mm
file_dialog.cc
file_dialog.h
file_dialog.mm
font_loader.cc
font_loader.h
font_loader.mm
renderer.h
sdl_deleter.h
view_controller.h
controller.cc
controller.h
features.h
project.cc
project.h
►
editor
►
code
assembly_editor.cc
assembly_editor.h
memory_editor.h
►
dungeon
dungeon_editor.cc
dungeon_editor.h
►
graphics
gfx_group_editor.cc
gfx_group_editor.h
graphics_editor.cc
graphics_editor.h
palette_editor.cc
palette_editor.h
screen_editor.cc
screen_editor.h
tile16_editor.cc
tile16_editor.h
►
message
message_data.cc
message_data.h
message_editor.cc
message_editor.h
►
music
music_editor.cc
music_editor.h
►
overworld
entity.cc
entity.h
overworld_editor.cc
overworld_editor.h
►
sprite
sprite_editor.cc
sprite_editor.h
zsprite.h
►
system
command_manager.cc
command_manager.h
extension_manager.cc
extension_manager.h
history_manager.h
popup_manager.cc
popup_manager.h
settings_editor.cc
settings_editor.h
shortcut_manager.cc
shortcut_manager.h
editor.h
editor_manager.cc
editor_manager.h
►
emu
►
audio
►
internal
addressing.cc
instructions.cc
opcodes.h
apu.cc
apu.h
dsp.cc
dsp.h
spc700.cc
spc700.h
►
cpu
►
internal
addressing.cc
instructions.cc
opcodes.h
cpu.cc
cpu.h
►
memory
asm_parser.h
dma.cc
dma.h
memory.cc
memory.h
►
video
ppu.cc
ppu.h
ppu_registers.h
emu.cc
emulator.cc
emulator.h
snes.cc
snes.h
►
gfx
bitmap.cc
bitmap.h
compression.cc
compression.h
scad_format.cc
scad_format.h
snes_color.cc
snes_color.h
snes_palette.cc
snes_palette.h
snes_tile.cc
snes_tile.h
tilesheet.cc
tilesheet.h
►
gui
►
modules
asset_browser.cc
asset_browser.h
text_editor.cc
text_editor.h
canvas.cc
canvas.h
color.cc
color.h
icons.h
input.cc
input.h
style.cc
style.h
zeml.cc
zeml.h
►
zelda3
►
dungeon
object_names.h
object_renderer.cc
object_renderer.h
room.cc
room.h
room_entrance.h
room_object.cc
room_object.h
room_tag.h
►
music
tracker.cc
Legacy code from Hyrule Magic TrackerLogic.c
tracker.h
►
overworld
overworld.cc
overworld.h
overworld_entrance.h
overworld_exit.h
overworld_item.h
overworld_map.cc
overworld_map.h
►
screen
dungeon_map.cc
dungeon_map.h
inventory.cc
inventory.h
title_screen.cc
title_screen.h
►
sprite
overlord.h
sprite.cc
sprite.h
sprite_builder.cc
sprite_builder.h
common.h
hyrule_magic.cc
hyrule_magic.h
main.cc
rom.cc
rom.h
▼
cli
►
handlers
compress.cc
patch.cc
tile16_transfer.cc
►
python
yaze_py.cc
tui.cc
tui.h
z3ed.cc
z3ed.h
▼
ios
main.mm
▼
util
bps.cc
bps.h
flag.cc
flag.h
hex.cc
hex.h
log.h
macro.h
notify.h
yaze.cc
▼
test
▼
emu
cpu_test.cc
ppu_test.cc
spc700_test.cc
▼
gfx
compression_test.cc
snes_palette_test.cc
▼
integration
test_editor.cc
test_editor.h
▼
mocks
mock_memory.h
mock_rom.h
▼
zelda3
dungeon_room_test.cc
message_test.cc
overworld_test.cc
sprite_builder_test.cc
rom_test.cc
testing.h
yaze_test.cc
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1.13.2