#include <array>
#include <string>
#include "app/gfx/bitmap.h"
#include "app/rom.h"
#include "imgui/imgui.h"
Go to the source code of this file.
Classes | |
struct | yaze::app::gui::ExampleSelectionWithDeletion |
struct | yaze::app::gui::AssetObject |
struct | yaze::app::gui::UnsortedAsset |
struct | yaze::app::gui::DungeonAsset |
struct | yaze::app::gui::OverworldAsset |
struct | yaze::app::gui::SpriteAsset |
struct | yaze::app::gui::GfxSheetAssetBrowser |
Namespaces | |
namespace | yaze |
namespace | yaze::app |
Main namespace for the ImGui application. | |
namespace | yaze::app::gui |
Graphical User Interface (GUI) components for the application. | |
Macros | |
#define | IM_MIN(A, B) |
#define | IM_MAX(A, B) |
#define | IM_CLAMP(V, MN, MX) |
#define IM_MIN | ( | A, | |
B ) |
Definition at line 11 of file asset_browser.h.
Referenced by yaze::app::gui::ExampleSelectionWithDeletion::ApplyDeletionPreLoop(), and yaze::app::gui::GfxSheetAssetBrowser::Draw().
#define IM_MAX | ( | A, | |
B ) |
Definition at line 12 of file asset_browser.h.
Referenced by yaze::app::gui::GfxSheetAssetBrowser::UpdateLayoutSizes().
#define IM_CLAMP | ( | V, | |
MN, | |||
MX ) |
Definition at line 13 of file asset_browser.h.
Referenced by yaze::app::gui::GfxSheetAssetBrowser::Draw().