yaze 0.2.0
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zsprite.h File Reference
#include <algorithm>
#include <cstdint>
#include <fstream>
#include <string>
#include <vector>
#include "app/core/constants.h"
#include "absl/status/status.h"
#include "app/gfx/snes_tile.h"
#include "imgui/imgui.h"
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Classes

struct  yaze::app::editor::zsprite::OamTile
 
struct  yaze::app::editor::zsprite::AnimationGroup
 
struct  yaze::app::editor::zsprite::UserRoutine
 
struct  yaze::app::editor::zsprite::SubEditor
 
struct  yaze::app::editor::zsprite::SpriteProperty
 
struct  yaze::app::editor::zsprite::ZSprite
 

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::editor
 Editors are the view controllers for the application.
 
namespace  yaze::app::editor::zsprite
 Namespace for the ZSprite format from Zarby's ZSpriteMaker.