yaze 0.2.0
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
object_renderer.h File Reference
#include <cstdint>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
#include "app/emu/cpu/cpu.h"
#include "app/emu/memory/memory.h"
#include "app/emu/video/ppu.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/rom.h"
#include "app/zelda3/dungeon/object_names.h"
Include dependency graph for object_renderer.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  yaze::app::zelda3::dungeon::PseudoVram
 
class  yaze::app::zelda3::dungeon::DungeonObjectRenderer
 

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::app::zelda3::dungeon