#include <object_renderer.h>
Public Attributes | |
std::array< uint8_t, 16 > | sheets = { 0 } |
std::vector< gfx::SnesPalette > | palettes |
Definition at line 14 of file object_renderer.h.
std::array<uint8_t, 16> yaze::zelda3::PseudoVram::sheets = { 0 } |
Definition at line 15 of file object_renderer.h.
std::vector<gfx::SnesPalette> yaze::zelda3::PseudoVram::palettes |
Definition at line 16 of file object_renderer.h.