#include "shortcut_manager.h"
#include <algorithm>
#include <string>
#include "app/gui/input.h"
#include "imgui/imgui.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::editor |
Editors are the view controllers for the application. | |
namespace | yaze::editor::anonymous_namespace{shortcut_manager.cc} |
Functions | |
constexpr const char * | yaze::editor::anonymous_namespace{shortcut_manager.cc}::GetKeyName (ImGuiKey key) |
std::string | yaze::editor::PrintShortcut (const std::vector< ImGuiKey > &keys) |
std::vector< ImGuiKey > | yaze::editor::ParseShortcut (const std::string &shortcut) |
void | yaze::editor::ExecuteShortcuts (const ShortcutManager &shortcut_manager) |
Variables | |
constexpr std::pair< ImGuiKey, const char * > | yaze::editor::anonymous_namespace{shortcut_manager.cc}::kKeyNames [] |
constexpr std::string | yaze::editor::kCtrlKey = "Ctrl" |
constexpr std::string | yaze::editor::kAltKey = "Alt" |
constexpr std::string | yaze::editor::kShiftKey = "Shift" |
constexpr std::string | yaze::editor::kSuperKey = "Super" |