96 int palette_set,
int palette,
Primitive of 16-bit RGB SNES color.
Primitive of a SNES color palette.
const char * error_message
Extension interface for Yaze.
yaze_initialize_func initialize
Function to initialize the extension.
yaze_cleanup_func cleanup
Function to clean up the extension.
Primitive of the overworld.
zelda3_overworld * yaze_load_overworld(const zelda3_rom *rom)
Load the overworld from the ROM.
yaze_status yaze_load_messages(zelda3_rom *rom, zelda3_message **messages)
Load all messages from the ROM.
yaze_bitmap yaze_load_bitmap(const char *filename)
yaze_status yaze_shutdown(yaze_editor_context *)
int yaze_app_main(int argc, char **argv)
zelda3_dungeon_room * yaze_load_all_rooms(const zelda3_rom *rom)
Load all rooms from the ROM.
void(* yaze_cleanup_func)(void)
void yaze_check_version(const char *version)
void(* yaze_initialize_func)(yaze_editor_context *context)
Function pointer to initialize the extension.
yaze_status yaze_init(yaze_editor_context *, char *rom_filename)
snes_color yaze_get_color_from_paletteset(const zelda3_rom *rom, int palette_set, int palette, int color)
Get a color from a palette set.