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zelda3_dungeon_room Struct Reference

#include <dungeon.h>

Public Attributes

background2 bg2
 
dungeon_spritesprites
 
object_doordoors
 
staircasestaircases
 
chestchests
 
chest_datachests_in_room
 
destination pits
 
destination stairs [4]
 

Detailed Description

Definition at line 63 of file dungeon.h.

Member Data Documentation

◆ bg2

background2 zelda3_dungeon_room::bg2

Definition at line 64 of file dungeon.h.

◆ sprites

dungeon_sprite* zelda3_dungeon_room::sprites

Definition at line 65 of file dungeon.h.

◆ doors

object_door* zelda3_dungeon_room::doors

Definition at line 66 of file dungeon.h.

◆ staircases

staircase* zelda3_dungeon_room::staircases

Definition at line 67 of file dungeon.h.

◆ chests

chest* zelda3_dungeon_room::chests

Definition at line 68 of file dungeon.h.

◆ chests_in_room

chest_data* zelda3_dungeon_room::chests_in_room

Definition at line 69 of file dungeon.h.

◆ pits

destination zelda3_dungeon_room::pits

Definition at line 70 of file dungeon.h.

◆ stairs

destination zelda3_dungeon_room::stairs[4]

Definition at line 71 of file dungeon.h.


The documentation for this struct was generated from the following file: