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dungeon_sprite Struct Reference

#include <zelda.h>

Public Attributes

const char * name
 
uint8_t id
 
uint8_t subtype
 

Detailed Description

Definition at line 137 of file zelda.h.

Member Data Documentation

◆ name

const char* dungeon_sprite::name

Definition at line 138 of file zelda.h.

◆ id

uint8_t dungeon_sprite::id

Definition at line 139 of file zelda.h.

◆ subtype

uint8_t dungeon_sprite::subtype

Definition at line 140 of file zelda.h.


The documentation for this struct was generated from the following file: