yaze 0.2.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
dungeon_sprite Struct Reference

#include <zelda.h>

Public Attributes

const char * name
 
uint8_t id
 
uint8_t subtype
 

Detailed Description

Definition at line 124 of file zelda.h.

Member Data Documentation

◆ name

const char* dungeon_sprite::name

Definition at line 125 of file zelda.h.

◆ id

uint8_t dungeon_sprite::id

Definition at line 126 of file zelda.h.

◆ subtype

uint8_t dungeon_sprite::subtype

Definition at line 127 of file zelda.h.


The documentation for this struct was generated from the following file: