yaze 0.2.2
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zelda3_message Struct Reference

Primitive of a message. More...

#include <zelda.h>

Public Attributes

uint8_t id
 
uint8_t address
 
uint8_t * raw_string
 
uint8_t * contents_parsed
 
uint8_t * data
 
uint8_t * data_parsed
 

Detailed Description

Primitive of a message.

Definition at line 102 of file zelda.h.

Member Data Documentation

◆ id

uint8_t zelda3_message::id

Definition at line 103 of file zelda.h.

Referenced by yaze_load_messages().

◆ address

uint8_t zelda3_message::address

Definition at line 104 of file zelda.h.

Referenced by yaze_load_messages().

◆ raw_string

uint8_t* zelda3_message::raw_string

Definition at line 105 of file zelda.h.

Referenced by yaze_load_messages().

◆ contents_parsed

uint8_t* zelda3_message::contents_parsed

Definition at line 106 of file zelda.h.

Referenced by yaze_load_messages().

◆ data

uint8_t* zelda3_message::data

Definition at line 107 of file zelda.h.

Referenced by yaze_load_messages().

◆ data_parsed

uint8_t* zelda3_message::data_parsed

Definition at line 108 of file zelda.h.

Referenced by yaze_load_messages().


The documentation for this struct was generated from the following file: