Primitive of a message. More...
#include <zelda.h>
Public Attributes | |
uint8_t | id |
uint8_t | address |
uint8_t * | raw_string |
uint8_t * | contents_parsed |
uint8_t * | data |
uint8_t * | data_parsed |
uint8_t zelda3_message::id |
Definition at line 103 of file zelda.h.
Referenced by yaze_load_messages().
uint8_t zelda3_message::address |
Definition at line 104 of file zelda.h.
Referenced by yaze_load_messages().
uint8_t* zelda3_message::raw_string |
Definition at line 105 of file zelda.h.
Referenced by yaze_load_messages().
uint8_t* zelda3_message::contents_parsed |
Definition at line 106 of file zelda.h.
Referenced by yaze_load_messages().
uint8_t* zelda3_message::data |
Definition at line 107 of file zelda.h.
Referenced by yaze_load_messages().
uint8_t* zelda3_message::data_parsed |
Definition at line 108 of file zelda.h.
Referenced by yaze_load_messages().