Go to the source code of this file.
|
namespace | yaze |
| Main namespace for the application.
|
|
namespace | yaze::emu |
| SNES Emulation and debugging tools.
|
|
|
void | yaze::emu::ResetDma (MemoryImpl *memory) |
|
uint8_t | yaze::emu::ReadDma (MemoryImpl *memory, uint16_t adr) |
|
void | yaze::emu::WriteDma (MemoryImpl *memory, uint16_t adr, uint8_t val) |
|
void | yaze::emu::DoDma (Snes *snes, MemoryImpl *memory, int cpuCycles) |
|
void | yaze::emu::HandleDma (Snes *snes, MemoryImpl *memory, int cpu_cycles) |
|
void | yaze::emu::WaitCycle (Snes *snes, MemoryImpl *memory) |
|
void | yaze::emu::InitHdma (Snes *snes, MemoryImpl *memory, bool do_sync, int cpu_cycles) |
|
void | yaze::emu::DoHdma (Snes *snes, MemoryImpl *memory, bool do_sync, int cycles) |
|
void | yaze::emu::TransferByte (Snes *snes, MemoryImpl *memory, uint16_t aAdr, uint8_t aBank, uint8_t bAdr, bool fromB) |
|
void | yaze::emu::StartDma (MemoryImpl *memory, uint8_t val, bool hdma) |
|