26 const uint32_t offset,
const uint32_t bpp) {
28 assert(bpp >= 1 && bpp <= 8);
29 unsigned int bpp_pos[8];
30 for (
int col = 0; col < 8; col++) {
31 for (
int row = 0; row < 8; row++) {
33 tile.
data[col * 8 + row] = (data[offset + col] >> (7 - row)) & 0x01;
40 bpp_pos[0] = offset + col * 2;
41 bpp_pos[1] = offset + col * 2 + 1;
42 char mask = 1 << (7 - row);
43 tile.
data[col * 8 + row] = (data[bpp_pos[0]] & mask) == mask;
44 tile.
data[col * 8 + row] |= ((data[bpp_pos[1]] & mask) == mask) << 1;
48 bpp_pos[2] = offset + 16 + col;
49 tile.
data[col * 8 + row] |= ((data[bpp_pos[2]] & mask) == mask) << 2;
54 bpp_pos[2] = offset + 16 + col * 2;
55 bpp_pos[3] = offset + 16 + col * 2 + 1;
56 tile.
data[col * 8 + row] |= ((data[bpp_pos[2]] & mask) == mask) << 2;
57 tile.
data[col * 8 + row] |= ((data[bpp_pos[3]] & mask) == mask) << 3;
60 bpp_pos[4] = offset + 32 + col * 2;
61 bpp_pos[5] = offset + 32 + col * 2 + 1;
62 bpp_pos[6] = offset + 48 + col * 2;
63 bpp_pos[7] = offset + 48 + col * 2 + 1;
64 tile.
data[col * 8 + row] |= ((data[bpp_pos[4]] & mask) == mask) << 4;
65 tile.
data[col * 8 + row] |= ((data[bpp_pos[5]] & mask) == mask) << 5;
66 tile.
data[col * 8 + row] |= ((data[bpp_pos[6]] & mask) == mask) << 6;
67 tile.
data[col * 8 + row] |= ((data[bpp_pos[7]] & mask) == mask) << 7;
76 std::vector<uint8_t> output(bpp * 8, 0);
77 unsigned maxcolor = 2 << bpp;
80 for (
unsigned int col = 0; col < 8; col++) {
81 for (
unsigned int row = 0; row < 8; row++) {
82 uint8_t color = tile.
data[col * 8 + row];
83 if (color > maxcolor) {
84 throw std::invalid_argument(
"Invalid color value.");
88 if (bpp == 1) output[col] += (uint8_t)((color & 1) << (7 - row));
92 output[col * 2] += ((color & 1) << (7 - row));
93 output[col * 2 + 1] += (((color & 2) == 2) << (7 - row));
97 if (bpp == 3) output[16 + col] += (((color & 4) == 4) << (7 - row));
101 output[16 + col * 2] += (((color & 4) == 4) << (7 - row));
102 output[16 + col * 2 + 1] += (((color & 8) == 8) << (7 - row));
107 output[32 + col * 2] += (((color & 16) == 16) << (7 - row));
108 output[32 + col * 2 + 1] += (((color & 32) == 32) << (7 - row));
109 output[48 + col * 2] += (((color & 64) == 64) << (7 - row));
110 output[48 + col * 2 + 1] += (((color & 128) == 128) << (7 - row));
117std::vector<uint8_t>
ConvertBpp(
const std::vector<uint8_t>& tiles,
118 uint32_t from_bpp, uint32_t to_bpp) {
119 unsigned int nb_tile = tiles.size() / (from_bpp * 8);
120 std::vector<uint8_t> converted(nb_tile * to_bpp * 8);
122 for (
unsigned int i = 0; i < nb_tile; i++) {
124 std::vector<uint8_t> packed_tile =
PackBppTile(tile, to_bpp);
125 std::memcpy(converted.data() + i * to_bpp * 8, packed_tile.data(),
146 int buffer_size = 0x1000;
151 buffer_size = 0x2000;
152 }
else if (bpp == 3) {
154 }
else if (bpp == 4) {
156 buffer_size = 0x4000;
157 }
else if (bpp == 8) {
161 if (num_sheets != 1) {
162 num_tiles *= num_sheets;
163 buffer_size *= num_sheets;
166 std::vector<uint8_t> sheet_buffer_out(buffer_size);
168 for (
int i = 0; i < num_tiles; i++) {
169 for (
int y = 0; y < 8; y++) {
170 for (
int x = 0; x < 8; x++) {
181 if (b3 != 0 && bpp != 16) {
184 sheet_buffer_out[x + xx + (y * 128) + (yy * 1024)] = b;
196 return sheet_buffer_out;
212 auto buffer = std::vector<uint8_t>(data.size());
213 std::vector<std::vector<uint8_t>> bitmap_data;
214 bitmap_data.resize(0x80);
215 for (
auto& each : bitmap_data) {
222 const uint16_t sheet_width = 128;
228 for (
int i = 0; i < 4096; i++) {
230 for (
int y = 0; y < 8; y++) {
232 for (
int x = 0; x < 8; x++) {
233 const uint16_t bitmask[] = {0x80, 0x40, 0x20, 0x10,
234 0x08, 0x04, 0x02, 0x01};
235 auto b1 = (data[(y * 2) + ((bpp * 8) * pos)] & (bitmask[x]));
236 auto b2 = (data[((y * 2) + ((bpp * 8) * pos)) + 1] & (bitmask[x]));
237 auto b3 = (data[(y * 2) + ((bpp * 8) * pos) + 16] & (bitmask[x]));
238 auto b4 = (data[(y * 2) + ((bpp * 8) * pos) + 17] & (bitmask[x]));
239 auto b5 = (data[(y * 2) + ((bpp * 8) * pos) + 32] & (bitmask[x]));
240 auto b6 = (data[(y * 2) + ((bpp * 8) * pos) + 33] & (bitmask[x]));
241 auto b7 = (data[(y * 2) + ((bpp * 8) * pos) + 48] & (bitmask[x]));
242 auto b8 = (data[(y * 2) + ((bpp * 8) * pos) + 49] & (bitmask[x]));
274 bitmap_data[x + xx][y + (yy * 8)] = b;
289 for (
int y = 0; y < (data.size() / 64); y++) {
290 for (
int x = 0; x < sheet_width; x++) {
291 if (n < data.size()) {
293 buffer[n] = bitmap_data[x][y];
320 uint16_t
id = word & 0x3FF;
323 bool vertical_mirror = (word >> 15) & 0x01;
324 bool horizontal_mirror = (word >> 14) & 0x01;
325 bool over = (word >> 13) & 0x01;
328 uint8_t palette = (word >> 10) & 0x07;
330 return TileInfo(
id, palette, vertical_mirror, horizontal_mirror, over);
377 std::vector<uint8_t>& blockset) {
379 ((tile - ((tile / 0x08) * 0x08)) * 0x10) + ((tile / 0x08) * 2048);
380 int dest_pos = (x + (y * 0x200));
381 for (
int yy = 0; yy < 0x10; yy++) {
382 for (
int xx = 0; xx < 0x10; xx++) {
383 bitmap[dest_pos + xx + (yy * 0x200)] =
384 blockset[src_pos + xx + (yy * 0x80)];