yaze 0.2.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
tilemap.cc File Reference
#include "app/gfx/tilemap.h"
#include <vector>
#include "app/core/platform/renderer.h"
#include "app/gfx/bitmap.h"
Include dependency graph for tilemap.cc:

Go to the source code of this file.

Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::gfx
 Contains classes for handling graphical data.
 

Functions

Tilemap yaze::gfx::CreateTilemap (std::vector< uint8_t > &data, int width, int height, int tile_size, int num_tiles, SnesPalette &palette)
 
void yaze::gfx::UpdateTilemap (Tilemap &tilemap, const std::vector< uint8_t > &data)
 
void yaze::gfx::RenderTile (Tilemap &tilemap, int tile_id)
 
std::vector< uint8_t > yaze::gfx::GetTilemapData (Tilemap &tilemap, int tile_id)