yaze 0.2.0
Link to the Past ROM Editor
 
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palette_editor.h File Reference
#include <deque>
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "app/editor/graphics/gfx_group_editor.h"
#include "app/editor/editor.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_color.h"
#include "app/rom.h"
#include "imgui/imgui.h"
Include dependency graph for palette_editor.h:
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Classes

struct  yaze::app::editor::palette_internal::PaletteChange
 
class  yaze::app::editor::palette_internal::PaletteEditorHistory
 
class  yaze::app::editor::PaletteEditor
 Allows the user to view and edit in game palettes. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::editor
 Editors are the view controllers for the application.
 
namespace  yaze::app::editor::palette_internal
 

Functions

absl::Status yaze::app::editor::DisplayPalette (gfx::SnesPalette &palette, bool loaded)