#include "palette_editor.h"
#include "absl/status/status.h"
#include "absl/strings/str_cat.h"
#include "app/gfx/snes_palette.h"
#include "app/gui/color.h"
#include "app/gui/style.h"
#include "imgui/imgui.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
namespace | yaze::app |
Main namespace for the ImGui application. | |
namespace | yaze::app::editor |
Editors are the view controllers for the application. | |
namespace | yaze::app::editor::anonymous_namespace{palette_editor.cc} |
Macros | |
#define | F32_TO_INT8_SAT(_VAL) |
Functions | |
int | yaze::app::editor::anonymous_namespace{palette_editor.cc}::CustomFormatString (char *buf, size_t buf_size, const char *fmt,...) |
absl::Status | yaze::app::editor::DisplayPalette (gfx::SnesPalette &palette, bool loaded) |
Variables | |
constexpr ImGuiTableFlags | yaze::app::editor::kPaletteTableFlags |
constexpr ImGuiColorEditFlags | yaze::app::editor::kPalNoAlpha = ImGuiColorEditFlags_NoAlpha |
constexpr ImGuiColorEditFlags | yaze::app::editor::kPalButtonFlags2 |
constexpr ImGuiColorEditFlags | yaze::app::editor::kColorPopupFlags |
#define F32_TO_INT8_SAT | ( | _VAL | ) |
Definition at line 82 of file palette_editor.cc.
Referenced by yaze::app::editor::PaletteEditor::HandleColorPopup().