#include "message_editor.h"
#include <string>
#include <unordered_map>
#include <vector>
#include "absl/status/status.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_replace.h"
#include "app/core/platform/renderer.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/gui/style.h"
#include "app/rom.h"
#include "imgui.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
namespace | yaze::app |
Main namespace for the ImGui application. | |
namespace | yaze::app::editor |
Editors are the view controllers for the application. | |
Functions | |
std::string | yaze::app::editor::ReplaceAllDictionaryWords (std::string str, std::vector< DictionaryEntry > dictionary) |
Variables | |
constexpr ImGuiTableFlags | yaze::app::editor::kMessageTableFlags |
constexpr ImGuiTableFlags | yaze::app::editor::kDictTableFlags |