#include "app/gfx/snes_palette.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/gfx/snes_color.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::test |
namespace | yaze::test::anonymous_namespace{snes_palette_test.cc} |
Functions | |
unsigned int | yaze::test::anonymous_namespace{snes_palette_test.cc}::test_convert (snes_color col) |
yaze::test::TEST (SnesPaletteTest, AddColor) | |
yaze::test::TEST (SnesColorTest, ConvertRgbToSnes) | |
yaze::test::TEST (SnesColorTest, ConvertSnestoRGB) | |
yaze::test::TEST (SnesColorTest, ConvertSnesToRGB_Binary) | |
yaze::test::TEST (SnesColorTest, Extraction) | |
yaze::test::TEST (SnesColorTest, Convert) | |
uint16_t | yaze::test::ConvertRgbToSnes (const snes_color &color) |
snes_color | yaze::test::ConvertSnesToRgb (uint16_t color_snes) |
std::vector< snes_color > | yaze::test::Extract (const char *data, unsigned int offset, unsigned int palette_size) |