#include "color.h"
#include "imgui/imgui.h"
#include <cmath>
#include <string>
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_color.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
namespace | yaze::app |
Main namespace for the ImGui application. | |
namespace | yaze::app::gui |
Graphical User Interface (GUI) components for the application. | |
Functions | |
ImVec4 | yaze::app::gui::ConvertSnesColorToImVec4 (const SnesColor &color) |
IMGUI_API bool | yaze::app::gui::SnesColorButton (absl::string_view id, SnesColor &color, ImGuiColorEditFlags flags, const ImVec2 &size_arg) |
IMGUI_API bool | yaze::app::gui::SnesColorEdit4 (absl::string_view label, SnesColor *color, ImGuiColorEditFlags flags) |
absl::Status | yaze::app::gui::DisplayPalette (app::gfx::SnesPalette &palette, bool loaded) |
void | yaze::app::gui::SelectablePalettePipeline (uint64_t &palette_id, bool &refresh_graphics, gfx::SnesPalette &palette) |