#include "absl/status/status.h"
#include "app/core/project.h"
#include "app/editor/code/assembly_editor.h"
#include "app/editor/code/memory_editor.h"
#include "app/editor/dungeon/dungeon_editor.h"
#include "app/editor/graphics/graphics_editor.h"
#include "app/editor/graphics/palette_editor.h"
#include "app/editor/graphics/screen_editor.h"
#include "app/editor/message/message_editor.h"
#include "app/editor/music/music_editor.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/editor/sprite/sprite_editor.h"
#include "app/editor/system/settings_editor.h"
#include "app/emu/emulator.h"
#include "app/gui/input.h"
#include "app/rom.h"
Go to the source code of this file.
Classes | |
class | yaze::app::editor::EditorManager |
The EditorManager controls the main editor window and manages the various editor classes. More... | |
Namespaces | |
namespace | yaze |
namespace | yaze::app |
Main namespace for the ImGui application. | |
namespace | yaze::app::editor |
Editors are the view controllers for the application. | |
Macros | |
#define | IMGUI_DEFINE_MATH_OPERATORS |
#define IMGUI_DEFINE_MATH_OPERATORS |
Definition at line 4 of file editor_manager.h.