yaze 0.2.0
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overlord.h
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1#ifndef YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
2#define YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
3
4#include <string>
5
6namespace yaze {
7namespace app {
8namespace zelda3 {
9
10static const std::string kOverlordNames[] = {
11 "Overlord_SpritePositionTarget",
12 "Overlord_AllDirectionMetalBallFactory",
13 "Overlord_CascadeMetalBallFactory",
14 "Overlord_StalfosFactory",
15 "Overlord_StalfosTrap",
16 "Overlord_SnakeTrap",
17 "Overlord_MovingFloor",
18 "Overlord_ZolFactory",
19 "Overlord_WallMasterFactory",
20 "Overlord_CrumbleTilePath 1",
21 "Overlord_CrumbleTilePath 2",
22 "Overlord_CrumbleTilePath 3",
23 "Overlord_CrumbleTilePath 4",
24 "Overlord_CrumbleTilePath 5",
25 "Overlord_CrumbleTilePath 6",
26 "Overlord_PirogusuFactory 1",
27 "Overlord_PirogusuFactory 2",
28 "Overlord_PirogusuFactory 3",
29 "Overlord_PirogusuFactory 4",
30 "Overlord_FlyingTileFactory",
31 "Overlord_WizzrobeFactory",
32 "Overlord_ZoroFactory",
33 "Overlord_StalfosTrapTriggerWindow",
34 "Overlord_RedStalfosTrap",
35 "Overlord_ArmosCoordinator",
36 "Overlord_BombTrap",
37};
38
39}
40} // namespace app
41} // namespace yaze
42
43#endif // YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
Definition common.cc:22