#include "app/core/common.h"
#include "absl/container/flat_hash_map.h"
#include "app/editor/graphics/gfx_group_editor.h"
#include "app/editor/graphics/palette_editor.h"
#include "app/editor/editor.h"
#include "app/gui/canvas.h"
#include "app/rom.h"
#include "imgui/imgui.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/dungeon/room_entrance.h"
#include "zelda3/dungeon/room_object.h"
Go to the source code of this file.
Classes | |
class | yaze::app::editor::DungeonEditor |
DungeonEditor class for editing dungeons. More... | |
Namespaces | |
namespace | yaze |
namespace | yaze::app |
Main namespace for the ImGui application. | |
namespace | yaze::app::editor |
Editors are the view controllers for the application. | |
Variables | |
constexpr ImGuiTabItemFlags | yaze::app::editor::kDungeonTabFlags |
constexpr ImGuiTabBarFlags | yaze::app::editor::kDungeonTabBarFlags |
constexpr ImGuiTableFlags | yaze::app::editor::kDungeonTableFlags |